ocornut
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d15da2c47d
Backends: GLFW: undo accidentally not committing use of Platform_SetClipboardTextFn as I was testing the legacy path (amend 214977e).
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12 hours ago |
ocornut
|
5de7f69cbb
(BREAKING) Commented out obsolete ImageButton(). (#5533, #4471, #2464, #1390)
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12 hours ago |
ocornut
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214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
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15 hours ago |
ocornut
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e54f240ea0
IO: (BREAKING) moved io.PlatformLocaleDecimalPoint to platform_io.Platform_LocaleDecimalPoint. (#7389, #6719, #2278)
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15 hours ago |
ocornut
|
9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660)
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15 hours ago |
ocornut
|
ba2f4a2cd5
IO: (BREAKING) moved GetIO().PlatformOpenInShellFn to GetPlatformIO(.Platform_OpenInShellFn. (#7660)
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16 hours ago |
ocornut
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e6460722ea
IO: Added GetPlatformIO(), ImGuiPlatformIO, currently empty.
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16 hours ago |
ocornut
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8e40104795
Backends: GLFW: passing null window to glfwGetClipboardString()/glfwSetClipboardString().
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14 hours ago |
ocornut
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bf75504d7a
Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
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19 hours ago |
ocornut
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521f84a3a9
InputText: fixed an issue programmatically refocusing a multi-line input which was just active. (#4761, #7870)
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1 day ago |
ocornut
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8a946b69e9
InputText: allow callback to update buffer while in read-only mode (fix for imgui_memory_editor 0.54 in read-only mode).
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1 day ago |
Pavel Rojtberg
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59e69dc6df
ImGuiSelectionBasicStorage constructor needs visibility (#7906)
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1 day ago |
ocornut
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e471206b08
Windows: adjust default ClipRect to better match rendering of thick borders. (#7887, #7888 + #3312, #7540, #3756, #6170, #6365)
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2 days ago |
ocornut
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eb7201b902
Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903)
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2 days ago |
ocornut
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ecb1962013
IO, InputText: missing changelog entry (amend 092c88d) + readme note on missing features.
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3 days ago |
ocornut
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092c88dc7b
IO: rework interleaved keys<>char trickling: only trickle for keys known to be likely to input characters. (#7889, #4921, #4858)
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3 days ago |
ocornut
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fabceaf036
Internals: renamed IsModKey() -> IsLRModKey() and GetModForModKey() -> GetModForLRModKey() to be more explicit.
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3 days ago |
ocornut
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61313a7589
Docs: better promote IMGUI_DEFINE_MATH_OPERATORS. (#6164, #6137, #5966, #2832)
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3 days ago |
ocornut
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2d99052d1d
Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. (#7853)
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3 days ago |
ocornut
|
1b61d55079
Backends: SDL2, SDL3: ignore events of other SDL windows, amends + wrapping into a function as it'll be convenient for multi-viewport check. (#7853)
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3 days ago |
Anonymous Maarten
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591a18a9c4
Backends: SDL2, SDL3: ignore events of other SDL windows. (#7853)
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3 weeks ago |
ocornut
|
29fadad193
TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. (#7885, #7660)
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1 week ago |
lunarlattice
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45e7f7827a
Examples: SDL2+SDLRenderer: fixed return value. (#7876)
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1 week ago |
ocornut
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3232070d3a
Demo: Fixed truncation warning. (#7857)
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2 weeks ago |
Mark Jansen
|
4b654db904
CI: Build example_sdl2_sdlrenderer2 with msbuild (#7864)
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2 weeks ago |
ocornut
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8cc6eee295
Fonts: amend assert when glyph range data seems incorrect. (#7856)
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2 weeks ago |
ocornut
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6864a7f839
Window refresh policy: extend tests to any window in the begin stack. (#7797)
|
3 weeks ago |
ocornut
|
531364d728
Window refresh policy: fixed child window of skiprefresh windows not displaying. (#7797)
|
3 weeks ago |
ocornut
|
9f8f5e1145
MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow when used in a multi-select context without any OpenOnXXX flags set. (#7850)
|
3 weeks ago |
ocornut
|
2981a10c53
MultiSelect, TreeNode, Drag and Drop: fixed an issue where carrying a drag and drop payload over an already open tree node would select it. (#7850)
|
3 weeks ago |